CFOP stands for Cross, F2L, OLL, PLL (Cross, First 2 Layers, Orientation of Last Layer, Permutation of Last Back to 3×3 Videos 0% COMPLETE 9 LESSONS. Collection of F2L (First Two Layers) CFOP method algorithms. Digital cheat sheet tutorial on how to solve 3x3x3 Rubik’s cube. Solution for 3×3 magic cube and. We have to learn two algorithms which are symmetric to each other. We call them Left and Right algorithms.

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Speedcubing Guide

Learning and practising this method can take you all the way to the top of the game – it is used by a lot of the top speedcubers to set world records, including 33 current staggeringly low time of 4. It simply solves each piece relative to each otherand then places them in one go.

Otherwise, they will only confuse you! So for OLL, instead of orienting every piece in the last layer at once, we’ll do the edges first and then the corners. This advice applies 33 all of steps in this guide, but it is most important during F2L and step 1, the cross.

Turning the whole cube in your hands is a slow waste of time. It’s easier to perform the 3z3 trigger first and then add on the U’, as opposed to modifying a well-practised sequence.

Start using the algorithms page to learn each of the PLL algorithms. The definition is a little different depending on the subject or who you are talking to. Twisty Puzzles Online Stores International.

In 3×33 situation, the first algorithm uses the empty space between the red and blue faces to move the red-blue edge piece so it can be easily paired and inserted.

Now, when you’re solving the cube using the full CFOP method, the whole last layer is supposed to be solved in two steps:. Categories 3x3x3 other substeps.


Using this algorithm is preferable than using the first algorithm twice, as it will be much faster to perform. You needn’t go through the steps in order – you can learn and practise each bit independently, falling back on the beginner method as and when you need it.

Not logged in Create account Log in. There are, however, some more optimal algorithms. If you perform each algorithm as quickly as humanly possible, you don’t leave yourself much time to analyse the cube and isolate the next corner-edge pair you want to solve. If you only have one, then which algorithm you use depends on the direction that the other edges need to be cycled.

Fridrich (CFOP) Method

Case 1 Basic Cases. As mentioned above, the sections in this method don’t have to be learned sequentially.

Fortunately, there is a huge algorithm database for your perusal, where you can find the perfect algorithms for you. Both Top Type 1 Case 3: The way it works is to split up the steps into two smaller steps each.

PLL gets the same treatment, as we’ll be permuting the corners first and then the edges. There are five such cases that you should learn the algorithmic solution for, and they’re all in this nice little table:. Not only will it help you speed up whenever you find yourself with a dot on the last layer, but when you see this algorithm again during proper 1-look OLL, you’ll feel all smug because you already know it.

F2L Algorithms – CFOP SpeedSolving F2L #41 Cases

There are many ways to solve the ‘F2L’ on a cube. As above, you might now need to turn the top layer to realign the corner pieces.

Very slow indeed, about seconds per quarter turn of a face. F2L can be a t2l difficult to get your head around. Corner Bottom, Edge Middle Adv: If one or both f22l are stuck in another slot, you can simply move them out by inserting random pieces from the top layer into that slot. A total of four corner edge or ‘CE’ pairs are made and inserted to solve the first two layers. Instead, the pieces that do get affected are ones you don’t care about, as they were occupying the space that you want to put the red-blue pair into.


But just look at it. Being able to identify it easily will make algorithms that use it easier to learn, so whenever 3×33 is used in this guide it will be highlighted in red. But not exactly the same, as you’ll have noticed – the cube is upside down. They also tend to use more double layer turns like d as opposed U y’. Try practising going from a scrambled cube to completed F2L very slowly, and making sure you have a continuous steady flow. In these cases, it is assumed that the corner and edge are either in their respective locations or in the top layer.

For example, consider the following two algorithms:. They don’t look scary at all, and there’s even some triggers in there that you’ve already seen! So instead, what we’re going to do, you and I, is cheat a little. Case 6 Corner on Bottom, Edge in Middle. This will correctly permute one of the edges, allowing you to solve the rest f2k one more use of the above algorithms. Well here is where your journey 33x. Top of the page.

First Two Layers Variants: Of course, when you’re just sat at home on a lazy Sunday idling the afternoon away with a Rubik’s Cube you likely won’t x33 paying much attention to official WCA competition rules, but it does give you something to d2l for.